CX-6 Personal Shuttle
Crew: 1
Size: 4 Meters Wingspan: 1 Meters Armor: Compacted Beskar Nano Armor Shielding: LPN Shields Hyperdrive: Rift Generator Sensor systems: Equipped Targeting systems: Equipped Navigation system: Navicomputer Engine unit(s): 1 ion engine Front: 2x Laser Cannons Used to drop in large amounts of soldiers and vehicles, the Type 30 Dropship; being able to have a walker underneath and up to 6 tanks or armored vehicles inside, along with 250 troopers.
Carry Capacity: 250 Troopers 1 Battle Walker 4-6 Armored Vehicles Armament: 2x Point Defense Guns 2x Laser Cannons 2x Missile Racks (20 missiles each) Used to drop in Numeri, the Type 34 Drop Barge carries 1,000 troops down to the battlefield and can field up to 30 vehciles.
Carry Capacity: 1,000 Troopers 30 Various Vehicles Armament: 25x Point Defense Guns 2x Laser Cannons 8x Missile Racks (20 missiles each) A Givosion made fighter, the Type 1 is a fast moving strife fighter, used to support ships from other fighters, Bombers, and is as well used in attacking enemy ships and targets within a planets atmosphere.
Crew: 1 Size: 4 Meters Wingspan: 2 Meters Armor: 4" of QCA with 1 Inch of Ceramic armor to help adsorb Kinetic weapon impacts and 2 point defense lasers, one on its belly and one right behind the cockpit, designed to destroy incoming missiles and mass driver weapons. Shielding: 1m of Angel Shields Hyperdrive: 1 wormhole generator Sensor systems: Equipped Targeting systems: Equipped Navigation system: Navicomputer Radar visibility: 40,000,000 miles Stealth Systems: Anti-Radar coatings that absorb 99.999% of all radar signatures. ECM to Jam Radar and IR sensors. Anti-IR systems that make the fighter appear to be as cold as space itself. Can only be seen with the naked eye. Not infinite, overuse can cause the engine units to overheat and detonate. Radar Signature: None IR Signature: None Engine unit(s): 2 ion engines, 1 Naquadah Powered Sublight Engine Armament: 2x Heavy Laser Cannons 6x Mk V Missiles The Type 2 Bomber is the standard light bomber, used for both Space and planetary bombings. Lacking in heavy armor , the Eagle rather has a lighter payload with two small mass drivers that can be used against enemy fighters or enemy ships.
Crew: 1 Size: 7 Meters Wingspan: 3 Meters Armor: 4 meters of QCA with 1 Inch of Ceramic armor to help adsorb Kinetic weapon impacts and 2 point defense lasers, one on its belly and one right behind the cockpit, designed to destroy incoming missiles and mass driver weapons. Shielding: 1m of Angel Shields Hyperdrive: 1 wormhole generator Sensor systems: Equipped Targeting systems: Equipped Navigation system: Navicomputer Radar visibility: 40,000,000 miles Stealth Systems: Anti-Radar coatings that absorb 99.999% of all radar signatures. ECM to Jam Radar and IR sensors. Anti-IR systems that make the fighter appear to be as cold as space itself. Can only be seen with the naked eye. Not infinite, overuse can cause the engine units to overheat and detonate. Radar Signature: None IR Signature: None Engine unit(s): 2 ion engines, 1 Naquadah Powered Sublight Engine Armament: 2x Mass Drivers 6x Anti-Matter torpedoes 4x Plasma Torpedoes 16x Mk VI Missiles The Ulindra Class Corvette is used mostly as a security ship for the Imperial Military in space ports to control incoming and out going freight. Although not used heavily in combat, the Ulindra class can hold its own, having thick armor and being equip to hold off an attack from an enemy destroyer. It is a smaller ship, smaller then the Akula class, with weapon slots for additional firepower, if needed. It as well has small hangers for small dropships and fighters. Crew: 50 Naval Personnel Size: 300 Meters Armor: Quantum-crystalline Armor, 10m of Compacted Titanium Nano Armor, Alterran Ablative Armour, 15m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x MAC Cannon 20x Laser Cannons 10x Turbolasers Sides (on either side): 5x Plasma Beam Ports 20x Turbolasers 10x Mk VI Missile Tubes (100 Torpedo's per tube) 40x Quad Laser Cannons 1x Ion Guns Rear: 20x Laser Cannons 10x Turbolasers The Valada Class Destroyer is the backbone of the Armada. A medium mass ship, the Valada Class is modular in the design of it's internal compartments and weapons and upgrade slots, allowing for a wide degree of customization from ship to ship to fit the needs of the Captain and the Battlegroup in securing mission specific objectives and rapidly responding to developing threats and rapidly deteriorating situations. The overall use of the ship shows how great the design is.
Crew: 1,000 Naval Personnel Size: 3,500 Meters Armor: Quantum-crystalline Armor, 25m of Compacted Titanium Nano Armor, Alterran Ablative Armour, 10m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x MAC Cannons 30x Railguns 1xANP 1x TER 45x Heavy Turbolaser Cannons 3x Mass Drivers Side (on either side): 5x Plasma Beam Ports 90x MASBs 40x HCQC 40x Mk VIII Missile Tubes (100 Torpedo's per tube) 220x Railguns 150x Flak Cannons 10x Heavy Turbolasers 5x Ion Guns Rear: 30x Railguns 20x Heavy Turbolaser Cannons A large scale ship, the Kato Class Cruiser is the newest warship model rolling off of the assembly lines. With as much firepower as many Battleships, and the ability to take as much of a beating as a Dreadnought.
Crew: 800 Naval Personnel Size: 1,800 Meters Armor: 25m of Compacted Titanium Nano Armor, Alterran Ablative Armour, 10m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x Archon MAC Cannons 25x Railguns 1xANP 1x TER 20x Heavy Turbolaser Cannons Side (on either side): 5x Plasma Beam Ports 45x MASBs 20x HCQC 40x Photon Torpedo Tubes (100 Torpedo's per tube) 200x Railguns 110x Flak Cannons 8x Heavy Turbolasers 5x Ion Guns 4x Mass Drivers Rear: 20x Railguns 10x Heavy Turbolaser Cannons Clocking in at eight kilometers long and two kilometers wide, the Mongeth Class Carrier is a leviathan amongst the stars. Storing a veritable swarm of strike craft and a treasure trove of supplies, the Mongeth Class is a ship of unimaginable strategic value. With bank upon bank of railguns and a number of long range artillery pieces and cannons, this Carrier proves to be no easy foe, capable of destroying entire waves of frigates and strike craft that attempt to destroy or seize it. When in tandem with a larger force of dreadnoughts and destroyers, a Mongeth Class can be spell the doom of entire Star Systems.
Crew: 5,000 Naval Personnel; 20,000 pilots Size: 8 Kilometers long, 2 Kilometers wide Armor: Quantum-crystalline Armor, 75m of Compacted Titanium Nano Armor, 50m Compacted Quadanium Steel, Alterran Ablative Armour, 50m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields Front: 1x Archon MAC Cannon 220x MASBs Side (on either side) and in inner sections: 100x Plasma Beam Ports 150x Quad Turbolaser Canons 1,000x Flak Cannons 60x Photon Torpedo Tubes (100 Torpedo's per tube) 2,000x Railguns 250x Anti-Capital Ship Turbolaser Cannons 300x MASBs 50x Ion Guns 1x Mass Driver Rear: 180x MASBs Cargo: 10,000 Fighters 10,000 Bombers |
The Type 22 Dropship is used to bring in the first strike force, or special forces in the first wave in an invasion. They are also used in both diplomatic ventures. It has stealth technology, but it cannot deploy vehicles so the armored groups rely on the Fohammer. Carry Capacity: 25 Troopers Armament: 2x Door Guns 2x Laser Cannons 2x Missile Racks (20 missiles each) The Type 28 Dropship is used by the armored divisions in the army. Used to drop in artillery, armor, and supplies it is invaluable to a commander.
Armament: 2x Laser Cannons 1x Mass Driver These prefabricated bases hold the purpose of allowing for a fast paced offensive with bases and supply lines popping up almost instantaneously. Heavy defended, they come equip with a months of rations, ammunition, point defense systems and the ability to create a shield that will cover a 12 square mile area. The Type 3 Fighter is a fast assault fighter, meant for being launched to intercept incoming enemy fighters or bombers and as well used to run security for bombers from incoming enemy fighters. they have a built in targeting system that allows them to launch small beacons that will make a missile divert course, used to defend bombers and themselves when needed.
Crew: 1 Size: 4 Meters Wingspan: 6 Meters Armor: 4 meters of QCA with 1 Inch of Ceramic armor to help adsorb Kinetic weapon impacts and 2 point defense lasers, one on its belly and one right behind the cockpit, designed to destroy incoming missiles and mass driver weapons. Shielding: 1m of Angel Shields Hyperdrive: 1 wormhole generator Sensor systems: Equipped Targeting systems: Equipped Navigation system: Navicomputer Radar visibility: 40,000,000 miles Stealth Systems: Anti-Radar coatings that absorb 99.999% of all radar signatures. ECM to Jam Radar and IR sensors. Anti-IR systems that make the fighter appear to be as cold as space itself. Can only be seen with the naked eye. Not infinite, overuse can cause the engine units to overheat and detonate. Radar Signature: None IR Signature: None Engine unit(s): 2 ion engines, 1 Naquadah Powered Sublight Engine Armament: 1x Mass Driver Auto Cannon 2x Heavy Laser Cannons 6x Mk V Missiles The Heavy bomber in the Givosion arsenal, the Type 4 Bomber is a heavy hitter, used to wipe out enemy ships in just three runs. With a massive payload, and being such a heavy bomber, two men are needed to fly this mammoth; a driver and a gunner.
Crew: 4 Size: 12 Meters long, 8 meters tall Wingspan: 20 Meters Armor: 4 meters of QCA with 1 Inch of Ceramic armor to help adsorb Kinetic weapon impacts and 2 point defense lasers, one on its belly and one right behind the cockpit, designed to destroy incoming missiles and mass driver weapons. Shielding: 1m of LPN Shields Hyperdrive: 1 wormhole generator Sensor systems: Equipped Targeting systems: Equipped Navigation system: Navicomputer Radar visibility: 40,000,000 miles Stealth Systems: Anti-Radar coatings that absorb 99.999% of all radar signatures. ECM to Jam Radar and IR sensors. Anti-IR systems that make the fighter appear to be as cold as space itself. Can only be seen with the naked eye. Not infinite, overuse can cause the engine units to overheat and detonate. Radar Signature: None IR Signature: None Engine unit(s): 2 ion engines, 1 Naquadah Powered Sublight Engine Armament: 2x Heavy Laser Cannons 80x Mk VII Missiles 1x Rear Quad laser cannon The Akula Class Sub-Destroyer is a modern version of what the Submarine is to a wet navy. It is a heavily armed, but very quick and silent, and cannot be seen on any type of radar. Two MAC cannons on the front, and bristling with torpedo tubes and tubolasers, it is a silent striker, and is a cold blooded killer. It is capable of micro- and long-jumps throughout the Star Systems of the Galaxy. It is used as a hunter killer, to scout out uncharted territory, and deliver covert ops packages to distant worlds. These vessels are also equip with an Gravity Well Generator acting as an anti FTL system and communications. Crew: 600 Naval Personnel Size: 900 Meters Armor: Quantum-crystalline Armor, 2m Compacted Stealth Armor, 10m of Compacted Titanium Nano Armor, Alterran Ablative Armour, 5m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x MAC Cannon 20x Railguns 3x Mass Drivers 1x TER 1x ANP 20xPDC Sides (on either side): 2x Plasma Beam Ports 30x MASBs 6x Heavy Turbolasers 24x Mk VI Missile Tubes (100 Torpedo's per tube) 20x Turbolasers Rear: 6x Railguns A large scale ship, the Pulitr Class Warship is a weapons platform ship designed to overpower smaller frigates and destroyers with ease, rolling over such units while simultaneously bolstering the firepower of it's own friendly units. Fielding a wide array of turrets and cannons, as well as two decks of strike craft, the Pulitr is as comprehensive a warship as you can build at such a size, allowing it ease of maneuverability. While it's size disallows a landing on the ground, it is capable of low-orbit runs with relative safety.
Crew: 2,000 Naval Personnel Size: 6,000 Meters Armor: Quantum-crystalline Armor, 25m of Compacted Titanium Nano Armor, Alterran Ablative Armour, 10m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x MAC Cannon 30x Railguns 1xANP 1x TER 45x Heavy Turbolaser Cannons 3x Mass Drivers Side (on either side): 10x Plasma Beam Ports 120x MASBs 60x HCQC 60x Tubes (100 Torpedo's per tube) 260x Railguns 20x Heavy Turbolasers 170x Flak Cannons 10x Ion Guns Rear: 30x Railguns 20x Heavy Turbolaser Cannons The Beito Class Troopship is designed to field a force of infantry and armored units, with a contingent of strike craft support and drop ships for use in ground engagements. Armed primarily with torpedo tubes, railguns and Plasma Beams, this carrier is designed not for large Naval engagements in space, bur rather to serve as a flying command fortress for use by the army in planetary scale operations.
Crew: 4,000 Naval Personnel with 100 Marines; Quarter of a Legion Size: 6,000 Meters Armor: Quantum-crystalline Armor, 50m of Compacted Titanium Nano Armor, Alterran Ablative Armour, 30m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x MAC Cannons 20x MASBs 25x Railguns Side (on either side): 10x Plasma Beam Ports 20x Anti-Capitalship Tubrolaser Cannons 20x Photon Torpedo Tubes (100 Torpedo's per tube) 450x Railguns 200x Flak Cannons Rear: 10x MASBs 20x Railguns A huge ship clocking it at just over ten kilometers long, the Rewelto Class Dreadnought is one of the primary flagship units of the Armada. Capable of belting out a nearly incomprehensible amount of firepower, each ship can independently colonize and/or terraform newly discovered worlds, deploying various probes and weapons platforms to defend it. Through these means, a single Novgorod Class ship can lock down and defend an entire System with minimal assistance from friendly forces in-system, resulting in a cost effective but devastating command unit.
Crew: 15,000 Naval Personnel Size: 10.4 kilometers Armor: Quantum-crystalline Armor, 70m of Compacted Titanium Armor, 30m Compacted Quadanium Steel, Alterran Ablative Armour, 30m of Compacted Duranium Armor Shielding: Hardonite Shields, Angel and P-LSTI Shields HIMS equip Front: 1x Archon MAC Cannons 80x MASBs 1xANP 1x TER 175x Railguns Sides (on either side): 40x Plasma Beam Ports 70x Anti-Capital Ship Turbolaser Cannons 320x Flak Cannons 70x Photon Torpedo Tubes (100 Torpedo's per tube) 220x MASBs 10x Ion Guns 150x HCQCs 3x Mass Drivers 400x Railguns Rear: 80x Railguns 55x MASBs |
The Novgorod Class Dreadnought is a monster on the battlefield, coming in at 12 km from bow to stern. Bristling with Mass Drivers and having six MAC cannons at the front of it, the Novgorod is a large player in a shootout. It was designed to bring up for the flaws of the Rewelto Class Dreadnought; the sheet size of the firepower. The Novgorod can take a nasty beating, and so they are a cost effective way to finish a fight before it gets out of hand.
Crew: 18,000 Naval Personnel
Size: 12 kilometers
Armor: Quantum-crystalline Armor, 100m of Compacted Titanium Armor, 80m Compacted Quadanium Steel, Alterran Ablative Armour, 50m of Compacted Duranium Armor
Shielding: Hardonite Shields, Angel and P-LSTI Shields
HIMS equip
Front:
1x Archon MAC Cannons
185x Railguns
100x MASBs
1xANP
1x TER
Sides (on either side):
50x Plasma Beam Ports
120x Anti-Capital Ship Turbolaser Cannons
150x HCQCs
90x Photon Torpedo Tubes (100 Torpedo's per tube)
350x Flak Cannons
400x Railguns
10x Ion Guns
200x MASBs
6x Mass Drivers
Rear:
60x Railguns
55x MASBs
Crew: 18,000 Naval Personnel
Size: 12 kilometers
Armor: Quantum-crystalline Armor, 100m of Compacted Titanium Armor, 80m Compacted Quadanium Steel, Alterran Ablative Armour, 50m of Compacted Duranium Armor
Shielding: Hardonite Shields, Angel and P-LSTI Shields
HIMS equip
Front:
1x Archon MAC Cannons
185x Railguns
100x MASBs
1xANP
1x TER
Sides (on either side):
50x Plasma Beam Ports
120x Anti-Capital Ship Turbolaser Cannons
150x HCQCs
90x Photon Torpedo Tubes (100 Torpedo's per tube)
350x Flak Cannons
400x Railguns
10x Ion Guns
200x MASBs
6x Mass Drivers
Rear:
60x Railguns
55x MASBs